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5.8 Saludos Amigos

Saludos Amigos

Live-action segments show members of the Disney staff touring South America and recording their impressions in sketches. These segue into four animated sections: "Lake Titicaca" depicts tourist Donald Duck's troubles with a stubborn llama; and in "Aquarela do Brasil," Jose Carioca shows Donald the sights and sound of Rio de Janeiro.

NR
5.8
1942 Adventure 42 min Play
6 Disney’s Coyote Tales

Disney’s Coyote Tales

Through redubbed footage of The Coyote's Lament, the coyote's relationship with man and dog is shown from the coyote's point of view, as seen in various Disney cartoons.

G
6
1991 Animation 79 min Play
6.4 Aquamania

Aquamania

Mr. X buys a boat and inadvertantly enters the water skiing race. With Junior driving, with no experience, he's a bit out of his league.

G
6.4
1961 Animation 8 min Play
5.8 Spare the Rod

Spare the Rod

Donald's nephews are always playing instead of doing their chores. Donald is going to punish them, but the "voice of child psychology" convinces him to play along instead. This works well when they chop the wood to burn him at the stake. Meanwhile, however, a trio of Pygmy cannibals that escaped from the circus are out to do the very same thing to Donald with a cauldron of water.

NR
5.8
1954 Animation 7 min Play
6.2 For Whom the Bulls Toil

For Whom the Bulls Toil

Goofy, driving through Mexico, deals with a stubborn bull on the road who eventually charges, and Goofy unwittingly subdues the bull. Mexicans who are watching the scene believe that Goofy is "the great Matador" and the minute Goofy arrives in Mexico City, they dress him like a matador and make him do battle with another bull. The reluctant Goofy tries to escape the enormous bull although after a while, once again, he triumphs over the bull by accident.

NR
6.2
1953 Animation 6 min Play
6.7 How to Sleep

How to Sleep

After a short of history of man's eternal quest for sleep (from the stone ages to modern times) as well as a demonstration of what puts man to sleep and how man sleeps (like the dog, the ostrich, etc.), we see Goofy's attempts to sleep despite insomnia. He tries opening a window, using an electric blanket, drinking hot milk, counting sheep. Nothing works. He consults a scientist who studies Goofy's sleeping habits and finally finds a cure for Goofy's insomnia...by taking a mallet and ...

NR
6.7
1953 Animation 7 min Play
6.2 Father’s Week-End

Father’s Week-End

Goofy plays everyman again. He's an average working joe who demonstrates "the up on time/work on time/bed on time" routine while going from work to home every weekday. On Saturday night, however, he parties it up and attempts to get some rest the next Sunday but with his son around, it's impossible. He insists Dad take him to the beach and, although Goofy refuses, he ends up going anyway where he gets into all sorts of trouble mainly as the result of chasing his son all over the place. ...

NR
6.2
1953 Animation 7 min Play
7 Father’s Day Off

Father’s Day Off

Mrs. Goofy leaves for the day leaving the house in the hands of her husband, Goofy. Goofy is confident that he can handle the day's household chores but he keeps making typical goof-ups while attempting them. His first mistake is sending Junior to school on a Saturday. At first, he just makes small blunders but, of course, they keep escalating to the point where his house is flooded, scribbled on, set on fire, invaded by firemen and policemen alike, and, basically, an utter disaster area ...

NR
7
1953 Animation 7 min Play
6 The Simple Things

The Simple Things

Mickey and Pluto go fishing. Pluto has a run-in with a clam, who eventually lodges in Pluto's mouth; Mickey thinks the clam is Pluto's tongue and can't understand why Pluto keeps begging for more food. After they get rid of the clam, Mickey's attempts to use his minnows as bait are thwarted by a hungry seagull; he brings his friends, and they chase our heroes away.

NR
6
1953 Animation 7 min Play
6.5 Two Gun Goofy

Two Gun Goofy

Bandit Pistol Pete enters a lawless western town and robs a bank. The town is in desperate need of a sheriff. Enter wandering cowboy Goofy who notices a pretty girl being held up in a stagecoach robbery by Pete. Lovestruck and completely oblivious to Pete, he foils the robbery while getting to know the girl better. This earns him a reputation as a great gunslinger and he is challenged to apprehend Pete. Pete tries to get his revenge on Goofy but every attempt backfires due to Goofy's ...

NR
6.5
1952 Animation 7 min Play
6.3 Father’s Lion

Father’s Lion

George Geef takes his son camping. His son thinks he sees lions everywhere; George can't see them even when they are right next to him. Lucky for George, his son's got his trusty pop-gun.

NR
6.3
1952 Animation 6 min Play
6.6 Hello Aloha

Hello Aloha

In the city, Goofy finds his daily job much too stressful so he decides to leave this hustle and bustle for a more peaceful life in the tropics. He finds life there most enjoyable collecting shells from the beach, making a hut in which to live, getting back to nature, and even joining in the big luau feast (with meals such as shark fin soup). Yes, Goofy thinks nothing can go wrong in this paradise...until the natives need to sacrifice someone to their volcano.

NR
6.6
1952 Animation 6 min Play
6.4 How to Be a Detective

How to Be a Detective

Goofy is hired to solve a mystery of a missing "Al." He searches the city for clues, but constantly runs into a city sheriff (who is portrayed by Pete) who tells him to let the police handle it. A car chase occurs and the drivers ram into a haystack.

NR
6.4
1952 Animation 7 min Play
5.1 Man’s Best Friend

Man’s Best Friend

Goofy buys a pet dog (Bowser) and has trouble training it. As Bowser gets bigger, he becomes a larger problem, angering the neighbors. Goofy goes out for the night, and Bowser proves not to be much of a guard dog until Goofy comes home and tries to get in.

NR
5.1
1952 Animation 6 min Play
6.6 Two Weeks Vacation

Two Weeks Vacation

After several long days at work, Goofy finally takes a much needed vacation. However, his trip never quite gets off the ground mainly because he spends most of it stuck behind a slow moving trailer. When he gets a flat tire, the mechanic inspects every part of his car except the tire. The only motel he can find is a little shack too close to a railroad track. On the road once more, he gets stuck behind said trailer again only to pass it and discover no one is driving it.

NR
6.6
1952 Animation 6 min Play
6.3 Teachers are People

Teachers are People

As the narrator explains, educating children is one of the most important things today and the heroic man who takes on this role is "the school teacher" (Goofy, naturally). After taking role call, Goofy tries to teach the class but keeps having to deal with a mischievous trouble-maker named George who enjoys sneaking out of class to go fishing, eating the teacher's apple, squeaking chalk, making faces while teacher gives a geography lesson, and terrorizing the other students with his water ...

NR
6.3
1952 Animation 7 min Play
6.1 Pluto’s Party

Pluto’s Party

It's Pluto's birthday party, but Mickey's dozen or so nephews seem to be having all the fun. Their present is a wagon so Pluto can pull them; the "Pin the Tail on Pluto" game doesn't go quite right, and everything seems to prevent Pluto from having his birthday cake. But Mickey has planned ahead.

NR
6.1
1952 Animation 7 min Play
6.1 Uncle Donald’s Ants

Uncle Donald’s Ants

Donald spills some sugar on his sidewalk, and soon the ants are in complete control of his home, stealing the cake he was baking, building a pipeline from his maple syrup to their hill, and causing general mayhem.

NR
6.1
1952 Animation 6 min Play
6.8 Home Made Home

Home Made Home

Goofy's building a house, and struggling with the blueprints, the window glass, the paint, and finally the house-warming guests.

NR
6.8
1951 Animation 7 min Play
5.8 R’Coon Dawg

R’Coon Dawg

Mickey's hunting raccoons, with help from Pluto. But the raccoon outsmarts Pluto at every turn, with help from a vine, a stream, and ultimately grabbing Mickey's coonskin cap and puppeteering it as a baby coon.

NR
5.8
1951 Animation 7 min Play
5.2 Plutopia

Plutopia

Mickey's on vacation at Camp Utopia. At first Pluto thinks it really is utopia: trees everywhere and a cat to chase. But the cabin rules are strict: no dogs indoors, and dogs must be muzzled and leashed. Mickey puts Pluto out to sleep, just out of reach of his food, and the cat comes down and taunts him. Pluto falls asleep and dreams of his "Plutopia" with a subservient cat begging Pluto to bite him and catering to his every need.

NR
5.2
1951 Animation 7 min Play
6.1 Tomorrow We Diet

Tomorrow We Diet

Indeed, man craves to eat and George Geef (Goofy) is no exception. He eats like it's going out of style. Finally, his reflection in the mirror tells him he's getting too fat. Goofy starts showing all the signs of being overweight. When he gets into a taxi, the back tires deflate. When he gets into an elevator, the elevator remains grounded. Goofy's reflection "helps" him lose weight by refusing to let him eat. Geef thinks he can resist but is soon upset by all manner of temptations. He goes ...

NR
6.1
1951 Animation 7 min Play
6.1 Cold War

Cold War

George Geef gets sent home from work to tend to his cold.

G
6.1
1951 Animation 7 min Play
6.6 No Smoking

No Smoking

Goofy (again playing George Geef) is a nicotine addict to the extreme. He smokes while doing income tax, before going to bed, after waking up in the morning, and at work. Finally, he decides to quit. He soon learns it's not as easy as that and everywhere he looks, he is tempted to start again until he finally cracks. He runs everywhere yelling, "Smoke! Smoke! Smoke!" but with no luck. Finally, he asks a man for a cigar and the man gladly gives him one...an exploding cigar which finally has ...

NR
6.6
1951 Animation 6 min Play